Hire Me
I am interested in discussing and researching the future of media and the fair uses of new technologies (AI / Extended Reality) in creative practice.
EXAMPLES OF WORKSHOPS AND COURSES
INTRODUCTION TO AI FOR NON-STEM BA STUDENTS.
AI LITERACY AND AI TOOLS FOR MEDIA EDUCATORS.
FAIR USAGE OF AI IN RESEARCH FOR DOCTORAL CANDIDATES.
DESIGN OF IMMERSIVE EXPERIENCES WITHOUT TECHNOLOGY.
SERVICES
PANELS, KEYNOTES, AND PUBLIC ENGAGEMENT EVENTS ON AI USAGE IN MEDIA, FUTURE OF MEDIA, AND MEDIA EDUCATION.
SURVEYS ON AI LITERACY AMONG TEACHING STAFF TO DETECT OPPORTUNITIES, CHALLENGES AND EDUCATIONAL NEEDS.
Work Experience (Selected)
Researcher, Tallinn University (2023–Present)
Design and teach courses on AI and XR methods in artistic practice (BA–PhD)
Contributor to Samsara 2.0, FilmEU's human-centric AI/XR pedagogical model
Co-author, four Erasmus+ and Horizon Europe research proposals on AI in artistic practice
Researcher, CresCine (European film industry competitiveness); Project Manager, Film Industry Data Repository (FIDA)
Junior Researcher, Estonian Academy of Music and Theatre (2019–2023)
Developed a VR playwriting methodology as part of PhD artistic research (Drafting the VR Play)
Produced four creative outputs, including Estonia's first hybrid stage/VR production
Designed and taught MA-level seminars in Cultural Marketing
Teaching Experience
2026 GenAI for Filmmakers (MA, EMJM Kino Eyes, PT/EE/IE).
2025 Artificial Intelligence in the 2025 Media Classroom (FilmEU, online).
2025 AI Storytelling: Creating the Human Dimension (PhD, Tallinn University, EE)
2024-Present Introduction to Virtual Reality (BA, Tallinn University, EE)
2024-Present Introduction to Artificial Intelligence (BA, Tallinn University, EE)
2020-2025 Cultural Marketing (MA, Estonian Academy of Music and Theater, EE)
2015-2016 Digital Marketing (BA, Universidad del Valle de México - Campus Monterrey, MX)
Publications
2025
Film Industry Data Repository. CresCine. (Co-author). https://doi.org/10.5281/zenodo.17829235
2024
Film export: Small European markets seeking global audiences (Policy Brief #74). Studies in Media, Innovation and Technology (SMIT), Vrije Universiteit Brussel (VUB). (Co-author).
The Bigger Picture. CresCine. (Co-author). https://www.crescine.eu/small-film-industries?wmTabs=bigger-picture
2018
Digital Marketing Strategies for Next-Generation Film Distribution. International Journal of Film and Media Arts, Vol 3 (2). 2018. (Author) https://revistas.ulusofona.pt/index.php/ijfma/article/view/6758
Papers & Presentations
2025
How to Future-Proof Careers in Media: Preparing Undergraduates for an AI-Driven Industry. emmaRome. 4 June 2025. https://doi.org/10.5281/zenodo.18373999
2023
Seinfeld Ex Machina: How “Nothing, Forever” is a glimpse into AI fanfiction. MIX Conference. 7 July 2023.
The VR play page elements. INN 2023. NOVA University of Lisbon. 1-3 Feb 2023.
2022
How a Performance Led to a Latnix Community Organisation in Estonia. Performativity and Transgression Conference. University of Tartu. 12-15 Oct 2022.
The VR Play format and development documents. 2022 Doctoral Conference. EAMT.
2021
University research findings discussion. Immersive Tech Week. Nov 2021.
Comparison of four writing formats for Virtual Reality. 4th International Conference on Stereo & Immersive Media. Universidade Lusófona. 11-19 June 2021.
Developing an artistic research methodology to evaluate writing format possibilities for Cinematic Virtual Reality. CLAM 2020. University of L’Aquila. 1-3 July 2021.